I didn't hate Fable III. For all its would be innovations and dumbed down “streamlining” I did enjoy it. Just not as much as I would have liked. And yet there was a moment, very early in the game, that seemed to promise an innovation in interactive storytelling that, for just a bit, gave me the giddies for what this game could have become. It seemed that Lionhead was taking their series' feature of narrative choice finally to the next level. But it was only almost, a grand introduction of pomp and flair that only delivered empty calories.